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June 24th, 2010, 16:16 | #16 |
All good ideas.
I have a tree top castle like complex and often a simple assault/defense is fun. CTF games where everyone starts outside of the core and everyone merges and battles over one flag is extremely intense. I actually find it's not so much your game types that make the difference as much as your playing area. A good playing area or changing a playing area helps tremendously. |
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June 24th, 2010, 18:28 | #17 | |
formerly LoveMyStubby
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I suggest looking up mentionable operations by various Canadian, US, and British forces. Can find some great scenarios if you like the mil sim thing. FYI some of your players may not fire a single shot during one match, that's sometimes the way it goes.
Now, if you're into paintball type stuff, I can't help you there...............for obvious reasons..
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June 24th, 2010, 19:51 | #18 |
charlie tango
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sometimes the best games are when you still have a vest full of full mags.
listen to Dutch and come to OPCFTWO if you are into the objective based. We already have players from as far as Victoria BC coming. May as well get some guys from the East too! We will share our awesome field with anyone who comes. Red force needs bodies! Ex-CF base and ML's and CUCV's and pyro ... mmmm Last edited by MacRae; June 24th, 2010 at 20:02.. |
June 24th, 2010, 20:02 | #19 |
8=======D
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All MILSIM scenarios can be defined as one of the following
Raid- fight into and out of a fixed point or area- this includes "pilot rescue" type games. Advance to Contact.. moving into enemy territory until you find them.. then fight. Point Defense- Defend a point Point Attack- Attack a point Patrol- Follow a defined path or remain in a specified area and look for enemy of conduct active defense. Any one objective could combine 2 or more actions.. Such as - Patrol to location of enemy base- raid the base and capture a specific item.. then defend the item. When creating game scenarios and objectives use these tasks to define the intended mission
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Brian McIlmoyle TTAC3 Director CAPS Range Officer Toronto Downtown Age Verifier OPERATION WOODSMAN If the tongue could cut as the sword does, the dead would be infinite |
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