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Old September 27th, 2017, 13:02   #38
Danke
 
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Join Date: Oct 2007
Location: Danger Zone
Quote:
Originally Posted by beta678 View Post
The one day sims ran by Omega locally are well planned and well organized. They were significantly better than Red Dawn imo, which tbh was kinda saved by the same guys who run the Omega sims.

I mean, we couldn't even find the game admins at Red Dawn, and whole lack of information from them. The Omega guys kept things organized on red side and essentially ran the game, fighting blue was kinda like fighting a disorganized militia. Best example is basically the entire blue team going to sleep the first night, and ended up getting their HQ raided when they left it alone with everything in the open (we all signed the "command book") which led to Blue's commander quitting and playing "Barbie Girl" on Red comms which was against game regs and telling people to essentially violate rules over the radio.

The only time I saw the game admins after the initial game speech and at the BBQ, was when they decided to ride around in their little atv thing and overshot a bunch of people with their MG's as a "kill confirmed perk" because "blue team handed in more kill cards than red team" even though red essentially had their entire stack of kill cards after finding them in their HQ after the night raid. Couldn't turn them in because admins were nowhere to be found. The whole thing was a mess, the only saving grace were the people we went with and the Omega guys who kept things running smoothly on Red side.



I have no problems with the guy holding a garage sale, he does it annually more or less. Good for the community, but in the end it doesn't matter if he's selling his guns or his gear, truth is, he still owes people money.



That's nice. Not sure how this is relevant though.

That said, entire thing lacks transparency and I echo Janus' sentiments, as do many other people. Just because locals don't bring it up when said person is around, doesn't mean we don't talk about it. I mean, the last public "update" on facebook was AUG 10th and after that absolutely nothing.
Sheeit! Wasn't the whole premise of Red Dawn about a disorganized militia going toe to toe with a standing army?

Except this time the good guys won!

The admins were tucked into a loading dock over on the East side of the field; pretty well straight across from the fire station and above the Blue respawn.

Early Sunday I went over and chatted with them a bit about some of the stuff that went on. Not so much gameplay and tactical rules all that other stuff as hard to changes to safety rules. As an example the rule change that the school roof was off limits that came down at some point in the night and how to make sure that was shared across all players vs. the in game objectives and briefing notes that would come down via your chain of command. If you miss those orders then it's your own fault and can swing the balance of a game in the manner of the fog of war vs. a hard change to boundaries or what buildings not to enter.

The organizers as a group were really open to constructive criticisms at that time.

The ATV strafing runs for the blues I just put down to shit happens. As a Red team player I am 100% against handing any advantage to an opponent but as as I can also shift off and view the big picture In can understand why it was done. In a game the I'd describe as a "Film-Sim" those script rewrites have to come in sometimes so a side that's on their heels gets a morale boost. I've seen way worse at other games where the winning side was essentially predetermined and rule change after rule change rolled out when they were getting hosed.
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