@Brian, I would think that eliminating respawn would be a hard sell on a shorter term event. We have a 2 hour dead time back at camp which is not a big deal at all on a longer game (in fact most of us are GLAD to have the enforced break) but I'd think that would be tough to do normally.
To me, the biggest issue is not having the same guys returning to the same fight. There is a tendency to use attrition (More specifically to abuse Noobs as cannon fodder rather than work with them) to achieve goals instead of fighting right and if you can manage the structure such that the opposing sides do not have an unlimited supply of bodies to pile up then you basically achieve that goal.
|