Quote:
Originally Posted by TV-PressPass
Oh no doubt. I'm picturing 30-100 player games here.
Although . . . 7 channels . . . 12 or so privacy codes. You could probably make it work, but you'd want a flowchart of some kind!
I guess that's why the armed forces run a lot bigger radios with a lot more nets eh? 
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Yeah in hindsight CTCSS and low power (0.5-1w) Tx for squad comms should have been a must (just to talk to your squad in close proximity) and there should have been an inter-squad net in addition to command: so many times we weren't sure if a group was friendly or hostile, didn't have comms with them if they were friendly (no way to know which channel they're on) and couldn't raise hq.