Squad is also a "small time" idea. SWATT13, Freelancer and our team does have a command structure, but anyone can lead if necessary. If someone gets shot out, they have a responsibility to return to, or radio check in with their group to support. Another thing to think about if your at a milsim, is that there is usually a few people in charge of the whole team. My squad might be hitting an objective, but it's because that's where we were needed. If all squads don't coordinate, that's where you can run into problems as well.
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I have developed a new sport called Airhard. Pretty much the same as Airsoft, except you have to maintain an erection...
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