![]() |
Quote:
They're dead... and they don't even know it.. I think for snipers in particular.. the attitude has to be about personal success. Get the shot.. know you got the shot.. and remain unseen. What difference if they don't go down? If you hit them once... you can do it again. and the next shot goes someplace meaty. |
This whole discussion reminds me of the advanced russian body armor at Boarder Wars ;). Having said that, I'd say there's a limit to how far one can adopt this mindset.
|
Quote:
|
This is from another forum with basically the same discussion:
Quote:
|
I think Brian has hit it on the head with this. At the end of the day, you can be satisfied in knowing that you took them out before they got you.
Unfortunately, lots of times when you hit people at range( especially with a single shot) they either don't feel it, think they felt or heard it then stop to listen for another, or don't call it because they don't see or hear where it came from. The Key frustrating part for me is when you are in a milsim setting where a key opponent that you should have taken out (medic or leader) could very easily change the course of a battle or a game. It's all part of the game. Just play fair and set a good example. |
excellent post Brian.
it all goes to honesty. If i know for sure i hit him and the victim doesn't feel it or pretends not to feel it. I'll shoot him again. because in the end I know i really did get him and thats what matters. If the victim doesn't admit it then thats his problem; so i try not to take the anger on yourself because thats what the victim wants...to see you pissed becuase he "evaded" your shot. thats my philosophy when i dealt with opponents like this, and it does keep my frustration down. |
Here is where my head is at
I know that all of the people I play with or against are honorable, none of them are cheaters..
We shoot with guns firing a very light weight projectile.. it is easy to not perceive a hit. It is always from my perception not their fault that they did not feel it. If I shoot someone and they do not react.. I assume .. every time that I either missed or they did not feel it.. I give them the benefit of the doubt every time.. and shoot them again. At the end of the day the only thing we leave the field with is our honour..and I can only control my own behavior.. I am not the arbitor of any one else's honour. All I can do is ensure that I give my friends every opportunity to behave well by making sure that there is no doubt that the hit was good. I can only do this by shooting until I get a clear indication that the hit was good. |
Quote:
|
Being an airsoft sniper and having guys either not feel the hits, of feel them, look down to where they got hit, then conitnue firing is fucking annoying, not just because of that, but because if you yell at the fucker to call him out you give your position away.
Since I'm one to count kills, any hit I get with my rifle is a kill for me. I decided long ago that I collect kills, I don't wait for the other guy to give me the kill. If I see my rounds hit him and he reacts to it, then ignores it, it's a kill for me. I've gotten two to three kills off one guy before, is why I started counting each hit as a kill. Not only does it prove you did your job (BB on target), but annoucing later publically: "Hey man, great game, loved killing you those three times from 200ft away!" "Huh, what do you mean?" "I shot you three times, each one you felt the hit, looked down to your chest where the BB hit, then ignored it, so I got three kills on you. Thanks!" Great way to casually point out someoone who plays dishonestly, by publically embarrassing them. |
I thought this would be good for the Calgary guys, so I put your post up their Brian. Excellent read.
Stalker....brilliant, absolutely brilliant....that's exactly what I plan on doing now...man that will be fun. |
Quote:
|
soft tissue + .28's = pain. Its a solution thats worked well for me.
Other than that, well said Brian. In a one-on-one that is a good philosophy to adopt. If you're a doormat or perhaps a sub. /RANT START Unfortunately there are instances where you have two or more teams going at it and you have one group exercising that philosophy and the other doesn't and doesn't call hits, and the game collapses because strategic and tactical objectives are lost to playing zen footsy with a bulletproof asshole. And whats worse than one bulletproof asshole is a team of bulletproof assholes. I've seen many strategies to deal with it, but my favorite is to just let Claymore loose on them. Its very satisfying watching a 250lb Scotsman drop his AK, and walk through a hail of fire and grab some guy by the scruff of the neck in order to gain his attention for some one on one counselling. It usually solves the problem fairly quickly. I believe making examples of cheaters and publically HUMILIATING THEM is a good place to start, rather than to condone their behaviour by passively tolerating it. I've said it many times before and I will say it here. TOLERATION IS A FORM OF CONSENT! This does not mean I presume that if I shoot in someone's direction I will automatically hit them. But after 5 years of this game, when I have to unload a highcap on someone and they still don't call out, I won't tolerate that and I promise to be loud, rude, obnoxious and will do my best to spoil that person's day, because he's spoiling mine. Conservatively speaking, I think I spend between BBs, batteries, gas, game fee, etc, somewhere near the $100 per game mark (amortize out your equipment costs too) and when some asshole deprives me of my pastime because he decides to turn on GOD MODE, I believe that person is spending MY money on something I did not pay for. He paid to be part of a simulation that we all agreed to, and then he chooses to break that simulation and ruin my enjoyment - I didn't sign up for that. That person has no place at a milsim airsoft event. /RANT END My 0.02 cents |
|
Quote:
I am talking about not flying off the handle over what could very well be an honest mistake.. There is no need to give the benefit of the doubt.. when doubt is absent.. Fortunatly this is rare.. |
Quote:
|
All times are GMT -4. The time now is 11:04. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.